I graduated of a Master's degree in game arts and had the opportunity to do two internships. In my free time I was working as a volunteer 3D artist for the Skywind modding team.
After my second internship I've got hired by the studio I was working for and after my contract ended I worked as a freelancer for a bit and had some orders done.
After a few months I found a job as a character artist.
I worked at Upsurge Studios as a freelance artist.
Environment artist freelance
I worked remotely on a mobile game under the supervision of Cedric Danneels as student intern during my studies at the HEAJ.